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CS Colloquium | October 28, 2010

Natural Language For Games

Jason Shankel, The Stupid Fun Club

Stevenson Hall 1300
12:00 PM - 12:50 PM

Advances in computer technology have improved the performance of decades old AI methodologies for generating and interpreting natural language and how these advances will be used in the future development of content rich computer-based entertainment. Pizza after talk in Darwin 28