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CS Colloquium | November 16, 2006

Elements Of Game Design

Jason Shankel, Maxis/Electronic Arts, Walnut Creek

Stevenson Hall 1300
11:00 AM - 11:50 AM

In recent years, the emerging discipline of game design has become as much a craft as it is an art. In this talk, I will present the key elements of a computer game design and discuss how these elements are combined to make fun, compelling computer games.